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IRIX Base Documentation 1998 November
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IRIX 6.5.2 Base Documentation November 1998.img
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catman
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cat3
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cmov.z
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cmov
Wrap
Text File
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1998-10-20
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4KB
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67 lines
ccccmmmmoooovvvv((((3333GGGG)))) ccccmmmmoooovvvv((((3333GGGG))))
NNNNAAAAMMMMEEEE
ccccmmmmoooovvvv,,,, ccccmmmmoooovvvviiii,,,, ccccmmmmoooovvvvssss,,,, ccccmmmmoooovvvv2222,,,, ccccmmmmoooovvvv2222iiii,,,, ccccmmmmoooovvvv2222ssss - updates the current character
position
CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
vvvvooooiiiidddd ccccmmmmoooovvvv((((CCCCoooooooorrrrdddd xxxx,,,, CCCCoooooooorrrrdddd yyyy,,,, CCCCoooooooorrrrdddd zzzz))))
vvvvooooiiiidddd ccccmmmmoooovvvviiii((((IIIIccccoooooooorrrrdddd xxxx,,,, IIIIccccoooooooorrrrdddd yyyy,,,, IIIIccccoooooooorrrrdddd zzzz))))
vvvvooooiiiidddd ccccmmmmoooovvvvssss((((SSSSccccoooooooorrrrdddd xxxx,,,, SSSSccccoooooooorrrrdddd yyyy,,,, SSSSccccoooooooorrrrdddd zzzz))))
vvvvooooiiiidddd ccccmmmmoooovvvv2222((((CCCCoooooooorrrrdddd xxxx,,,, CCCCoooooooorrrrdddd yyyy))))
vvvvooooiiiidddd ccccmmmmoooovvvv2222iiii((((IIIIccccoooooooorrrrdddd xxxx,,,, IIIIccccoooooooorrrrdddd yyyy))))
vvvvooooiiiidddd ccccmmmmoooovvvv2222ssss((((SSSSccccoooooooorrrrdddd xxxx,,,, SSSSccccoooooooorrrrdddd yyyy))))
All of the above functions are functionally the same except for the type
declarations of the parameters. In addition the ccccmmmmoooovvvv2222**** routines assume a
2-D point instead of a 3-D point.
PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
_x expects the _x location of the point (in world coordinates) to which
you want to move the current character position.
_y expects the _y location of the point (in world coordinates) to which
you want to move the current character position.
_z expects the _z location of the point (in world coordinates) to which
you want to move the current character position. (This parameter not
used by the 2-D subroutines.)
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
ccccmmmmoooovvvv moves the current character position to a specified point (just as
mmmmoooovvvveeee sets the current graphics position). ccccmmmmoooovvvv transforms the specified
world coordinates into screen coordinates, which become the new character
position. If the transformed point is outside the viewport, the character
position is undefined.
ccccmmmmoooovvvv does not affect the current graphics position.
SSSSEEEEEEEE AAAALLLLSSSSOOOO
charstr, move, readpixels, readRGB, writepixels, writeRGB, getcpos
PPPPaaaaggggeeee 1111